Oh, what a great game.
For those wondering, yes I am still alive. I’ve been concentrating on a few things recently, among which is writing for WoW Insider as their new ret columnist! I’m pretty excited about this opportunity, and I hope those of you who enjoy this blog will enjoy those columns just as much.
The damage dealt by Censure from Seal of Truth has been increased by 40%.
A nice, small buff to our single-target damage. It’s a drop in the pond, to be sure, but they’re heading in the right direction, especially in this line:
We’re also considering shifting some of the damage from Hammer of Wrath into other attacks. While that may not necessarily cure some of the current concerns about proc reliance, it should help smooth out damage a bit.
So many times, yes. We need more consistent fillers, more even damage between cooldowns, and I honestly hardly use HoW anymore.
For those that may have missed them, there is a comprehensive list of the nerfs at MMO-Champion here. Unfortunately I was on standby the first night the nerfs went live, but boy howdy did I see them firsthand when we went in on Wednesday to work on Rag. I had literally not seen phase 3 before that night, knew almost nothing about Living Meteors or Blazing Heat, but we strolled in to his keep, killed trash, and one-shot him. Granted, we had put three weeks of progression on him prior to that night, but man.
I really think they did too much, too soon. However, I don’t want to be too much of a catastrophist, foretelling the end of WoW because Blizzard is killing the endgame… but I’ll keep my giant cardboard sign close, just in case.
Paladin Tier 13
A lot of the paladins I’ve talked to aren’t too thrilled about this tier, but… I like it. The recolors should be interesting to see, and remember: you can always hide your helm. Though why you would want to, I’m not sure; facewings should be pretty epic.